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16th
SEP

Augmented Planet Event – The Agenda

Posted by augmentedplanet under General, iphone

This year’s Augmented Planet event, the event that showcases innovation in augmented reality is shaping up to be the biggest and best ever. With the agenda now published (see below), I have to admit, there are a lot of cool presentations that are making my mouth water.

Augmented Planet takes place over 2 days in London on the 30th and 31st October (2012).

Day 1 is aimed at developers, agencies and anyone who is interested in how to create augmented reality, image recognition and face tracking applications. The afternoon will feature Augmented Planets first HackAR with opportunities to team up with other delegates and create an AR application from scratch. Create something good and your team might just win a prize.

You don’t need to be a developer to take part in the HackAR, all skills will be required. It’s the perfect way to get involved and meet new people.

Day 2 of Augmented Planet is focused on the business of AR. Here you’ll have the opportunity to hear from the leaders in the industry and see AR in action. Everything from mobile, eCommerece, glasses, AR & arts through to AR for the big stage. We have the A-Z of AR covered.

Day 1 – The AR Developer Day

09:30-10:00   Registration & Arrival
10:00-10:15   Welcome & Introduction
10:15-10:45   Developing With Wikitude’s New Image Recognition API
(Andreas Hauser/ Christian Ebner)

  • Learn how with Wikitude’s Augmented Reality SDK, you’re only a few clicks away from integrating the world’s leading Augmented Reality technology with your own app. Using simple yet powerful web technologies like HTML5, JavaScript and CSS, Wikitude makes it easy to utilize Augmented Reality in your own application for both iOS and Android.

10:45-11:15   D’Fusion Mobile SDK (Antoine Brachet)

  • The D’Fusion SDK is designed for high quantity deployment of Augmented Reality on smartphones (iPhone and Android Phones) or tablets (iPad) and features image recognition and face tracking capabilities. This session will focus on how you can use the technology to build cutting edge augmented reality applications for customers.

11:15-11:45   Junaio’s new API – HTML5 and 3D Tracking (Stefan Misslinger)

  • junaio® – the most advanced mobile AR browser – your source of instant information about places, events, bargains or objects around you. The unmatched ease of use, great choice of content and superior features make junaio your smart companion wherever you are.  This session will cover Junaio’s new API – HTML5 and 3D Tracking.

11:45-12:15   ARLabs Vision Technologies (Pablo Garcia-Morato)

  • ARLab are one of the world’s leading companies in the field of Augmented Reality and computer vision. After years of research and development, ARLab has become a global reference in the industry and supports clients from two locations: Madrid (Spain) and Haifa (Israel). In this session you’ll learn about powerful vision based image recognition technologies that will enable you to build cutting edge AR applications.

12:15-12:45   To Be Announced (reserved)
12:45-13:45   Lunch
13:45-19:00 HackAR

  • The HackAR is your opportunity to try an AR technology and build an application for yourself. Team up with other developers, designers and enthusiasts to come up with a concept and bring it to life. You don’t need to be a developer, you’ll have the opportunity to form teams so all experience is welcomed. The team with the best application may even win a prize! For this session bring along your laptop and an open mind.

Day 2 – The AR Day

09:00-09:30 Registration & Arrival
09:30-10:00 Awards & HackAR Results
10:00-11:20 AR Demo Showcase: The Best Of AR (Wikitude, ARLab, junaio, Total-Immersion)

  • Prepare to be wowed. This session will showcase the best examples of AR from Wikitude, ARLab, Total Immersion and junaio. If you want to see cutting edge AR in action and how AR can be used to create compelling experiences, don’t miss this.

11:30-12:00 Co-evolution of Future AR Mobile Platforms (Will Powell)

  • Currently, mobile platform evolution is not driven by user expectations nor by AR core technologies/applications leaving the user isolated from information while creating a poor sense of immersion. This session will focus on how to exploit current and next generation mobile platforms to build applications that appeal to consumers and provide the user with tangible benefits.

12:00-12:30 DIY Project Glass And What We Can Achieve Now And In The future?

  • From developer behind the DIY Project Glass inspired works, this session provides an insight for where glass HUD displays could fit in. We will discuss some of the possibilities of project glass technology and what is achievable today with cutting edge AR glasses and HUD.

12:30-13:30 Lunch
13:30-14:00 AR Studio – Augmented Reality Witchcraft For The Big Stage (Valeria Kholodkova)

  • Although traditional slideshow presentation applications have been popular for years when presenting to large audiences on the big screen, the new Augmented Reality techniques are coming to the fore and now cutting their way to the big stage.

14:00-14:30 AR and eCommerece(Markus Meixner)

  • AR is mainly used for advertisement or information transfer, this session will discuss ideas on how AR can be used to complement an eCommerce platform to enable consumers to experience products and purchase goods and services.

14:30-15:00 AR and the AR:Tz(Nick Dunn)

  • In 2011 AR:Tz set up an augmented reality 3D sculpture trail around the city of Brighton. The trail consisted of a large number of image markers on the pavement and stickers in various locations around the city for users to interact with their mobile device. This session will take a case study approach to explore real-life outdoor AR implementations and lessons the lessons learned.

15:00-15:30 Break
15:30-16:45 Panel: Choosing the right AR tool(Wikitude, ARLab, junaio, Total-Immersion)

  • This panel session will explore what you should look for when choosing a platform for your AR projects. The panel members will be from the leading AR tools providers in the industry in a one of a kind session. You’ll have the opportunity to pose questions to the panel in what promises to be a lively debate. If you are looking to build AR solutions, you can’t miss this panel session.

16:15-16:45 Zappar(Simon Taylor)

  • Zappar make bite-sized entertainment experiences using image recognition technology for products and things people care about – film, TV, music, sports, fashion, games. That might be a T-shirt, greetings card, book, CD, poster, calendar or toy. In this session you’ll learn more about Zappar and what it takes to be successful in the market.

16:45-17:15 To Be Announced (reserved)
17:15-17:30 Wrap Up

More information about Augmented Planet 2012

You can book your place at Augmented Planet 2012 for just £59.
With so much AR on show, if you’re interested in AR, you can’t afford to miss this event.

Eventbrite -  AP2012 Augmented Planet - The Leading UK Augmented Reality Event

Augmented Planet 2012 is proudly sponsored by:

Media Sponsors

2nd
FEB

AR App Gun

Posted by augmentedplanet under iphone

App GunIf you are looking for that little extra realism with your augmented reality games, AppToyz, a UK games company could have the answer.

The AppToyz solution is a gun shaped holder for your mobile phone. There is no electronics in the device, instead the trigger controls two rubberised fingers (for want of a better word) which tap the screen. Of course games will need to be designed specifically for the AR gun to ensure that the fingers tap in the right places. In the video below you can see the gun in action.

I’m not sure about this one, I worry about my expensive phone flying through the air in the heat of an AR battle. It will be interesting to see if developers begin to build compatible games.
From what I understand the gun will be priced around £15-$20 ($25-$30) mark.

The AR Gun in action

24th
JAN

junaio Redefining Interactive TV

Posted by augmentedplanet under iphone

I have to admit that that it’s not very often someone throws me a complete and utter curve ball and I see something that I never even considered before. After a while you start to think you have seen it all, but the junaio browser wins the January prize for the most innovative use of augmented reality.

The new junaio channel works in conjunction with a popular German TV show called ‘Galileo’. Viewers watching the show are able to interact with the program by using the junaio client and by pointing their smartphone at the TV screen.

During the Galileo program questions are displayed on the screen. Unlike most interactive programs that require you to SMS an expensive number and wait several hours for the result, when the junaio enabled program asks the viewer a question the viewer simply points their smartphone at the screen. The junaio channel which uses natural feature tracking recognises the question; it is then transferred to the viewer’s smartphone. Once on the smartphone the viewer can select the answer without having to send an expensive text. In addition real-time feedback can be provided so it’s great for interactive TV quiz shows. For example, play along to who wants to be a millionaire at home and get instant feedback, even compete with other players watching the same show.

As Peter Meier, CTO of metaio points out, it’s not just about quizzes. The same technology could be used to enable viewers to receive recipes as the chief is making a dish. It’s definitely an interesting idea to enable views to interact with the TV. Take a look at the video of the solution in action. (Video Link)

What TV program would you like to see made interactive this way?

7th
JAN

Readers Choice Awards 2010 Winners

Posted by augmentedplanet under iphone

Announcing the 2010 winners

Every year at Augmented Planet we ask you, the augmented reality community to vote for your favourite augmented reality applications of the year. For 2010 we focused the awards on augmented reality for mobile devices.

Before we get to the winners, congratulations to all the nominees who were entered. The winners will each be receiving the highly desirable Augmented Planet Readers Choice Award Crystal Plaque.

Best Augmented Reality Browser Of 2010

This category was always going to be a three-way fight between junaio, Layar and Wikitude. However, notable new entries included in the category were mTrip and DroidAR who were top of the voting outside the big three. In 2009 the Best Augmented Reality Browser Award went to Wikitude. In 2010 we are pleased to annouce that you have voted:

Winner


‘Here at mobilizy we are proud and excited about retaining the Wikitude’s
crown for the Best Augmented Reality Browser. We dedicate this award to our community who keeps providing the support and the feedback we need to continuously improve our products.


Stay tuned – Q1 will bring even more exciting features and partnerships to strengthen Wikitude’s perception by our community and the readers of Augmented Planet.

CEO, Martin Herdina.

Runners up

Best 3rd Party Content For An Augmented Reality Browser

This category focused on the best content developed by an independent 3rd party developer who builds content for junaio, Layar or Wikitude. Almost all these entries are direct nominations by the community.

Winner

Runners up

Best Mobile Augmented Reality Game

The best game category was fiercely contested with voting very tight. However, you have voted the best augmented reality game of 2010 as:

Winner

  • Zombie ShootAR for Symbian (Metaio)

Runners up

Best Augmented Reality Campaign

During 2010 we have seen augmented reality used in number of ways to market goods and services. Note that this category was not exclusive to mobile devices.

Winner

Runners up

Thats it for another year, thank to you everyone for voting and to Samsung for providing the prize. The winner incidentally was Ryan Garratt.

Good luck for 2011.

Tags:

17th
DEC

Word Lens – Augmented Reality Translation

Posted by augmentedplanet under iphone

When I first got interested in augmented reality some 18 months ago, one of the first demos I saw was a translation application running on a Symbian device.

The demo was a Youtube video of a traveller holding up their Nokia phone to a street sign in Japan. Instantly the Japanese text was translated into English and displayed in the camera window. I lost the demo but always found the idea of using augmented reality for translation fascinating.

There have been other augmented reality translation mash-ups since then, all of which required you to take a picture of the text, highlight the text area and then press submit. To be honest very few of these have worked well. I used to do live translation demos at augmented reality events that I spoke at, but most of the time they would fail with even simple three or four word sentences. Either the light wasn’t just right or it just completely messed up a word.

With access to the camera feed, reading the text and doing a live translation on the fly without forcing the user to take a photo is obviously a much more compelling solution. Enter Word Lens from Quest Visual for the iPhone.

Word Lens is a new augmented reality translation application reads text visible in the camera window, translates it, and then overlays the original text with the translation. Better yet the dictionaries are downloaded to the phone so you don’t incur expensive roaming charges while abroad.  Word Lens currently supports Spanish & English and the languages are available as in-app purchases. (normal price $8.99 but currently on 50% discount for $4.99 until 31st December).
Even if translation is not your thing, the app is free and it comes with a demo mode that enables you to reverse or blank out words. Perfect for those drunken look what my phone can do moments over Christmas.

Take a look at the video below, is this not the future of translation?

Get it here:

15th
DEC

The New Yell AR Browser

Posted by augmentedplanet under iphone

Yell is one of the most popular yellow page business directories in the UK. The iPhone application enables users to find everything from restaurants to pubs to florists and everything in between.

A year ago we reviewed the application fully when Yell first added augmented reality functionality to the client. If you have used an augmented reality browser before you’ll know sometimes that it can be difficult to select POIs when they are hidden behind each other. Yell solved this problem with one of my favourite features, a rather nifty targeting recital that gave a visual indication on what you were looking at.

The new version of Yell bears no resemblance to its predecessor and has been completely revamped. One of the big differences you’ll notice with the augmented reality view in the new version is the addition of an onscreen map. This rather handy feature saves switching between the AR view and the map view to get your bearings. AR is great for figuring out what is around you and the general direction but it’s not useful for navigating and homing in on the target.

While the map is a welcome addition and very useful, it does feel like it was developed independently. For example, the POIs shown on the map are identified by numbers but the POIs shown in the AR window are identified by name only. Additionally the map is not zoomable so while the map can show 3 POIs the AR window may have 20 or more. But what I would really like to see is the map orientate itself with the direction you are facing so you can use the map to navigate to the target and see the POIs in relation to the map. It will be interesting to see if the map gets perfected and if others copy the map idea.

The rest of the application has be updated significantly to give excellent integration with the phones functionality, for example you can call the business directly with one click or even share the details via SMS/Facebook/Twitter with friends. Useful if you are trying to tell a group of people where to meet.

If you haven’t taken a look at Yell for a while or if you are looking for a local search application then Yell has had a serious revamp and is well worth a look.

Get Yell

15th

AR Invaders

Posted by augmentedplanet under iphone

Those pesky aliens are at it again, invading our cities, forests, living rooms and just about anything else they can. The last line of Earth’s defence is you. God help us.

AR Invaders and Look Up are two new games courtesy of Soulbit7 that bring the classic alien space invaders genre up to date with a fresh augmented reality feel. The game uses the tried and tested augmented reality formula of enabling the camera window so the action takes place in 360 around your surroundings. You can also team up with other members of the Earth’s Resistance Forces (or your friends) to drive back the alien hordes.

Regardless of whether you decide to take on the aliens alone or with a friend, you’ll need quick reflexes as the aliens don’t hang about waiting for you to shoot them.

AR Invaders / Look Up in action

While it appears are two games, AR Invaders and Look Up, they are both in fact the same game. The difference being AR Invaders is exclusive for the iPhone 4 as it makes use of the gyroscope. iPhone 3G users however can still play the game via AR Invaders.

iPhone 4 owners can download the free AR Invaders Lite version to give the game a try.  (Full price $1.99)  AR Invaders is on special offer of $0.99 so get it while its on special.

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22nd
NOV

iPhone with a keyboard

Posted by Lester Madden under Gadgets, iphone

I love my iPhone.  I’m trying an Android device as well but I am getting tired of the error messages telling me I have to force a close.  I get that annoying error message practically every time I pick the dam thing up.

I did want the HTC Desire Z because of its fantastic looking keyboard, but I’m not exactly falling in love with Android OS.  However I just found a cool looking keyboard for the iPhone 4. It’s integrated into the case and looks pretty sweet.

The cost is a reasonable $70 from Box Wave

17th
NOV

FutureTek – Holographic Phones

Posted by Lester Madden under iphone

I stumbled on a spoof demo yesterday that showed an iPhone displaying a hologram. The idea was you receive a call and just like something out of a Star Wars film you see a hologram of the caller emerge from the screen. Of course it’s not possible but it got me thinking and I did a little bit of digging and found that to some degree you can create a hologram for the iPhone.

The first video is a rather ambitious look at the year 2012 but I think it will be more like 2020 before we see anything like this

iPhone 2012

Next is an interesting take on why it wont be a good idea to answer your holophone.

Finally to prove that there’s an app for just about everything, there is an hologram creator application for the iPhone. The images don’t leap out the screen but it’s still an interesting application.

15th
OCT

Essential iPhone Apps – Part I

Posted by Lester Madden under iphone

My iPhone is almost a week old so I thought it would be a good time to look at some of the applications I have installed that I consider to be essential.

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